Xcom 2 how to mod2/20/2023 ![]() ![]() In addition to adding compatibility for WotC, one of the biggest changes/additions to this fix is that I've set up some convergence and HUD depth presets that are automatically triggered based on what's happening on screen. I still have not had time to take another look at this fix, but it had fixed about 90% of the broken effects, and gotten a few experimental features working fairly well, so I'm going to put my perfectionist ego aside for now to provide a link to that version on here, and hopefully in the near future I'll get back to completing this for a version 2.0 update. Unfortunately I never quite got it to the finished state that I had envisioned before I lost interest (in pretty much gaming entirely), and because of such I never posted any update on here (only provided a WIP version on the Geforce 3DVision forums). I actually started working on an update to my XCom 2 fix for the War of the Chosen expansion over half a year ago. Ok, so I have to admit I'm a bit of a lazy person, especially when life starts getting difficult. ![]()
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